Avatar de l’utilisateur
par Squale
#2360 Une nouvelle mise a jour est disponible, pour rappel Construct Classic est toujours développé mais par la communauté.

Vous pouvez le télécharger ici

Voici la liste des nouveautés et des corrections.

Ashley a écrit:As you may know, Construct Classic has always been developed for free by volunteers. Scirra's focus is now on Construct 2, so it is now mostly developed by volunteers from the community. However, Scirra still helps with the build engineering and distribution. Many thanks particularly to @lucid this build for several changes and helping test the beta builds. Other developers have also contributed, and they are credited in the changelog below.

Runtime

[FIX]Fixed an issue with large projects which caused slight, but compounding slowdown per additional layout(Ashley)
[FIX]Fixed a memory leak that occurred when resizing a render target like canvas or the application window(lucid)
[ADD]Added new collision type, Angled Box, like bounding box that rotates with the object instead of enlarging to encompass the rotated object(lucid)

Plugins

[ADD]Canvas: Added distort maps. (lucid)
[ADD]Sprite/Line/Panel/Box: Added Angled Box collision mode(lucid)
[ADD]Light Object: Added actions to set height and width.(lucid)
[ADD]Text Object: Added an action to set wordwrap on or off(lucid)
[ADD/FIX]XBox360Controls: Added set and get deadzone actions, so one can set deadzones for the analog sticks. Also, having the deadzone set to at least it's (imperceptably small) default value fixes a problem where the controller would register movement in unintended directions when the analog stick was close to the center.(lucid)
[FIX]Panel Object: fixed a problem where panels would not appear in the correct position when stretched or squashed(lucid)
[FIX]Panel Object: fixed a problem where a panel's collision/visibility box would be in the incorrect position when stretched or squashed(lucid)
[FIX]Function Object: fixed a performance issue where calling functions through expressions ran much slower than calling them through actions (lucid/Ashley)

Behaviors

[FIX]Platform Behavior: ACE had duplicate names for several gravity expressions so you couldn't retrieve all the values(JayJay/FrenchYann)
[FIX]ShadowCaster Behavior: Set Activated action didn't work(lucid)
[FIX]Platform Behavior: Fixed a crash when platform behavior attempted to set animations to any object other than sprite(lucid)
[FIX]Drag and Drop Behavior: had an issue where an object with deactivated drag and drop behavior on top of another would prevent the one underneath from being dragged. (lucid)
[ADD]Drag and Drop Behavior: Added ability to set at edittime whether the object will continue dragging while mouse is outside the window.(lucid)
[ADD]Drag and Drop Behavior: Added ability to force a drag start or a drop. Also ability to force ignore drag movement, so you can ignore current mouse movement temporarily without dropping the object. Also, added source code to SVN(lucid)

System

[FIX] Ceil was rounding up when it shouldn't. (R0J0hound)
[FIX] AngleDiff was failing in some situations and returning -1.#IND. (R0J0hound)

SDK

[ADD]Added helper functions to the SDK to make it easy to create looping conditions.(lucid)
[FIX] The runtime function GenerateCollisionMaskFromTexture was causing a crash if called twice on the same texture. (R0J0hound)
Avatar de l’utilisateur
par The_Lord_King
#2361 Cool ! Je pensais que Construct Classic était arrêté de développement, heureux du contraire ! :D

EDIT : Quand je fais "Check for Update", Construct me dit : Construct Classic R1.2 is up to date. Il faut faire la mise à jour manuellement ?
Avatar de l’utilisateur
par Squale
#2362 En général ils attendent les retours de bugs avant de le mettre dispo par l'update
Avatar de l’utilisateur
par The_Lord_King
#2363 D'accord, alors j'attendrais. Merci. :)
Avatar de l’utilisateur
par The_Lord_King
#2586 Téléchargé ! :)
Avatar de l’utilisateur
par The_Lord_King
#2665 Euh... C'est moi ou cette version est plus instable ?
Avatar de l’utilisateur
par Squale
#2669 Pour le moment je n'ai eu aucun soucis avec, maintenant ce n'est pas impossible.
Avatar de l’utilisateur
par The_Lord_King
#2673 Ok, parce que j'ai plein de crash en ce moment.
Avatar de l’utilisateur
par shuber26
#3016 On peut rester avec l'enseigne version?