Oyé Oyé !

Scirra nous apporte une nouvelle version Bêta ==> release 148
Cette version, en plus des évolutions du moteur, est dotée d’une amélioration d’interface, depuis la nouvelle bibliothèque de Visual Studio.

Les explications de ce changement sont sur le lien que vous trouverez plus bas (-;

Allez, trêves de bavardages, voici les infos ^^ :

Changelog

Change
Updated UI library to significantly newer version. New themes are supported, and the default theme is now Office 2010 Silver. Hopefully this may resolve other UI library related issues, but since it’s a big update there may be quirks or new issues introduced.

Change
High-DPI support (aka retina display) is now supported on non-iOS devices. This includes Android, BlackBerry 10, Tizen and Amazon devices. Display quality is now significantly improved on these devices, but note using the high-DPI display can reduce performance.

Change
Project property ‘Use iOS retina display’ replaced with ‘Use high-DPI display’ since it now applies to non-iOS devices; options are now simply yes/no and defaults to yes

Change
High-DPI support now works in non-fullscreen or ‘Crop’ scale mode games. Previously these always used low-DPI display even on high-DPI devices.

Change
Browser object: ‘Close’ action now works on Tizen

Change
Updated the editor compiler to Visual Studio 2013 (was previously VS2010). Hopefully the new compiler is more reliable since we’ve had at least two crash bugs caused by the VS2010 optimizer.

Change
Exporting to Windows 8.1 now requires Visual Studio 2013 RTM. The RC version is no longer supported.

Bug Fix
Text object: ‘Line height’ property handled high-DPI displays incorrectly

Bug Fix
System action ‘Set canvas size’ was broken in r147

Bug Fix
Possible Javascript error using positioned sounds in Firefox’s new Web Audio API

Bug Fix
Spurious assert failure using WebGL layer effects

Bug Fix
WebSocket plugin: could send spurious Sec-Websocket-Protocol header even with no subprotocol specified

Bug Fix
Browser object: on Tizen, using ‘On back button pressed’ in an OR block would not override the default behavior of closing the app

Bug Fix
Possible assert failure with certain combinations of shader effects

Bug Fix
Audio: error using save/load after changing filter effect frequency parameter

Bug Fix
Image editor: color picker layout could become corrupt after switching tools

Performance
Some optimisations to the collision detection engine

Cette version est disponible ici : https://www.scirra.com/construct2/releases/r148

Bon téléchargement ^^